Mar 19, 2019

赤い光弾ジリオン / Red Photon Zillion

The White Nuts (knights) on shiny Blu-ray.
After reviewing one of the best Animé from the 1980's (Armored Trooper VOTOMS, our previous review!) it's only natural to continue with another fantastic series that is often overlooked, but thanks to the recent Blu-Ray release and a couple of videogame connections, I can say it's time for us to travel back in time to 1987, pack our Zillion guns and defend planet Maris from the Noza! Ladies and gentlemen, I give you 赤い光弾ジリオン AKA, Red Photon Zillion or simply Zillion

Depending on where you were in 1987 you had two options to find out about RPZ: One your parents bought you a Sega Master System video game console that allowed you to play the two games (Zillion & Zillion II The Tri Formation) made based on the Animé, or the Fantasy Zone games that featured Opa Opa. Two: You actually had a chance of watching the series (first five episodes only) that were released by Streamline Pictures on VHS tapes in the early 90's plus the Burning Night OVA.  Chances are, none of those options applied to you, and found out about the series way later with the broad band explosion that spawned hundreds of Animé websites that allowed people to download (early 2000's, no streaming) cult series that were not officially available outside of Japan. Anyway, the greatest mystery is not, how you found out about the series but  actually, why has RPZ been under the radar to a lot of people when it's probably one of the most eightish Animé ever. 

The neverending battle of good and evil.
The original Zillion VHS tapes from 1990.
Background.

RPZ ran from April 12, 1987 to December 13, 1987 on Nippon Television in Japan and was produced by Tatsunoko Production. After the production of the anime, Tatsunoko Production and Mitsuhisa Ishikawa, the producer of Zillion, established IG Tatsunoko (which later became Production I.G) to obstruct the dispersing of the excellent staffs of Tatsunoko branch which had done actual production. Therefore, Zillion is considered to be Production I.G's first work.

As above mentioned, five of the 31 episodes were dubbed into English and released on VHS in the United States by Streamline Pictures. This anime was featured in the music video for Michael and Janet Jackson's collaboration "Scream". Samples from the English dub of the anime were also featured in Del the Funky Homosapien's single "Cyberpunks". 

In October, 2018, Funimation released the complete series and the OVA on a Blu-ray/DVD set with Japanese audio and English subtitles, and today's review was made based on that release.

J.J.
Apple.
Review.

The story takes place on the planet Maris in the year 2387. Apparently, mankind has abandoned (or destroyed) Earth and moved into this new planet which not only allows humans to live but also, could harvest the seeds of an alien race known as The Noza. Obviously, The Noza need to clean the planet from all living beings in order to plant their seeds and settle down. These aliens are a combination of energy and armor, and no human weapon can harm them, so the odds of conquering the planet seem easy peasy, lemon squeazy. However, mankind is ready to fight back. The White Nuts (J.J., Apple & Champ) are a super trio of trained teenagers that carry the Zillion Weapon System which is powered by the very rare and unique Zillionium mineral. Where does this mineral come from? who crafted it first? are questions that will be answered by the end of the series. 

Anyway, the team is led by Mr. Gordon, his assistant Emi and the team's mechanic Dave. Most of the time we see the supporting characters doing what support cast would do, however, Dave is the one that gets the most screen time as he not only designs new gadgets for the trio, but also flies the main ship that helps them carry their mecha and other tools to the battle groud. On the Noza side we have only one personality that stands out: Baron Riks (voiced by the legendary Sho Hayami), the commander, and the tough guy. Much of the series has these three main characters facing off against the Noza in various ways, trying to turn the tide of the war and save Maris.

Artwork from the Sega Mark III edition.
The real deal.
While the series runs for 31 episodes, I'd say there are moments where you feel the Animé is episodical, like it wouldn't matter that you didn't watch the episodes in order BUT, and that's big but, the series does move on from that impression after the first ten episodes. Also, some of the early episodes reuse various scenes (ships leaving hangar, soldiers dying, etc) but then again, don't let that waste the fun watching Zillion is.  However, what makes Zillion as a series interesting is that things aren’t quite as simple as they initially seem. For instance, there are moments where you'd say "Oh yes, J.J. will fall in love with Apple, I saw that coming miles away!" Wrong! While there are a few moments where Apple seems to be interested in J.J., nothing really happens by the end of the series. Another example would be "OK, the bad guy will die in the final episode, that is so obvious!" Wrong again! I won't explain this point any further to allow you to be surprised.  And another example would be "Oh yeah, they have transforming bikes, I'm sure these mecha will play important roles in defining moments!" Wrong again! While the trio does rely on their mecha for a few missions, they are nothing but mere vehicles ridden to save time  (remember, the Zillion guns are the ultimate firepower).

Now, what made the series incredibly groundbreaking and relevant (in Japan at least) is the connection the Animé has with the Sega Master System console. In order to promote the power this console had, Sega used the series to promote the Light Phaser peripheral gun which is the same weapon the White Nuts use throughout the entire series. It also featured characters such as Opa-Opa from the Fantasy Zone games as mascots for the White Nuts. The series also received two games on the Master System, that of Zillion and Zillion II The Tri Formation. The Zillion guns themselves also ended up as laser tag toys in Japan and elsewhere and while the series and its impact were rather sizable in Japan, Sega never thought to bring the series Westward at the time mostly because there wasn't a huge demand for their console due to Nintendo's NES massive popularity in the 1980's.

Sega's Light Phaser.
The Zillion Weapon System.
Moreover, the mecha designs of the series were in charge of Ammonite (Ammo who?) A team of designers (Hiroshi Ogawa , Hiroshi Okura , and Takashi Ono.) that were busy working in the videogame industry back then. Perhaps you can remember one of their greatest arcade hits, Darius. So, not only the characters look great, but also the mecha, weapons and ships look brilliant as well.  In addition, most of the action sequences, feature a style that was only seen in the 80's, so in many ways, Zillion is a living tribute of the decade it came from.

The soundtrack department also delivers! If you're into the 1980's Animé animation style and music, Zillion will really make you happy. "Pure Stone", the opening theme by Risa Yuuki, screams 80's all over. Yuuki also sings the two songs used for the endings: "Push!" & "Rock Candy". 

The full White Nuts team.
There's always a beach episode!
The Blu-Ray remaster is fantastic. Each episode looks like and sounds like it came out yesterday. High definition perfection! 

As a matter of fact when I found out there was a Japanese release of the series I started saving up money (Like I've done for many Japan only releases) to get my hands on a copy of it. Fortunately, for you and I, Funimation released the entire box set plus the Burning Night OVA. Plus, isn't High Definition the best thing that happened to Animé? When DVD came out many years ago, I thought it was the definitive home format for your favorite movies and concerts but once Blu-Ray came out I was amazed once more and my Anime collection has never looked clearer!

Opa-Opa, another Sega character.
8 bit future.
Phew! I guess I got a little carried away by all the happiness the Funimation set brought into my life, but as  I was saying a few paragraphs before, Zillion is one of the most entertainment Anime from the 80's. While it's true the animation style may seem dated to non seasoned fans, the simplicity of its story and the greatly animated action scenes, plus the very different personalities of each of the main characters, make the watching experience a delight. As the series approaches its climax, the Noza become even more dangerous, making the job a lot harder for the trio. The Zillonium crystals are a limited resource and by the end of the series, things really start to go south once our heroes run out of it.

Who's Who in Red Photon Zillion?

J.J. 

Four leaf clover hero: J.J. survives impossible situations that would get even Chuck Norris killed simply because of a silly slip-up due to clumsiness or his pranks and stupidities.
(failed) Ladies man: Whenever J.J. is around single ladies he gets smacked around hilariously or teased to the point of humiliation as often seen in his flirty talk with Apple. However many times he has the bad luck of choosing a girl who already is in a relationship or has an overprotective nearby male acquaintance or relative and he often gets an (funny but also somewhat painful) ass-kicking.

Badass (?): A goofball who makes lots of clumsy mistakes who is often tardy at showing up at work as well as a big prankster..... but he is a fucking genius at surviving calamities when shit hits the fan. This can be summed up in the first episode where he takes on a Noza soldier unarmed and literally spends the whole episode evading an entire company until Apple and Champ rescue him.
Not your average hero.
Apple

Action Girl:  Apple is always ready for action. She's as skilled as her male counterparts. She can shoot with bullseye vision, pilot airplanes, ride the transforming bike and avoid becoming a Mary Sue.

Badass in Distress: Although this doesn't happen in every episode, She is often kidnapped.

Cleavage: Red Photon Zillion is a PG rated Animé which you can enjoy with your grandparents and grandchildren. However, Apple's suit features a prominent cleavage that is never truly exploited in fanservice fashion, but you know it's there.

Apple or Nipple?
Champ

Stereotyped Example: Implied to have come from a region that bears resemblance to New York, Champ carries some of the American stereotypes media sells, such as being blonde, having blue eyes and a bad boy attitude. However, his personality is that of an experienced and balanced person that know the difference between right and wrong. Most of the time, you see him as the big brother in the trio. Also, he can shoot anything that moves from very distant places.

Emi Harrison :a primary assistant of Mr. Gord. She has a liking for J.J.
 
Mr. Gord  : The commissioner/commander of the White Nuts. 
Dave  : A mechanic and assistant pilot, later member of the White Nuts.
 
Opa-Opa  : White Nuts' companion robot and ally, and later member of the White Nuts. Opa-Opa is also another Sega character taken from the Fantasy Zone Sega Master System games.

Champ watches you play NES.

Baron Riks

Handicapped Badass: Despite being severely weakened near the end of the series as a result of surviving the explosion of a ship and the upcoming Eclipse, he still manages to take on entire battalions with his sword, gives J.J. difficult duels during the final episodes, and even singlehandedly hold off against Elite Nozha soldiers (who the White Knights had such difficulty fighting with for an entire story arc) on his own. Moreover, by the climax of the series he ends up saving J.J's life and dying out of exhaustion but, redeeming himself.

Admis : empress of the Noza Empire. Like Baron Riks, she realizes at the very end of the story that they can't destroy the human race in order to let their kind survive.

Navaro : a big Noza soldier, filled with micromissiles, specially created to fight against the White Nuts, one of the three Nohza Warriors (N.W.)
 
Solair: a flying Noza woman, also specially built to fight the White Nuts, the second N.W., shaped somewhat like a wasp.
 
Gardk: a soldier with stretchable arms, the third Noza Warrior created to counter the White Nuts.
 
 
The official toys!
Are you talking to me?


Carl Macek produced Zillion (?)

Moving on, let's address Carl Macek's involvement with the series. Carl who? Carl Macek, the producer that created Robotech and other Animé adaptations in the 80's. If you check My Anime List, you'll see him credited as the producer of the series, which he's not. He was only involved with the Streamline VHS edition, working in the English dub of the first five episodes plus the Burning Night OVA sequel. 

Zillion Trivia

-When the series aired on Brazil's local channels back in the 80s , it became such a big a hit that merchandise for the franchise was officially marketed in the Brazilian market. In fact, Brazil is probably the only country to have completely dubbed the entire series in a local language and so much of the Zillion fandom (who didn't get introduced via the Sega games) are from Brazil if the internet is any indication. The series was also dubbed in Cantonese in Hong-Kong.

-Zillium, the substance powering the main character's guns, of unknown origin, incredibly powerful and impossible to analyze. During the Grand Finale the protagonist trio discovers that, much like the Mazinpower, the Getter Rays, the Ide energy or the Spiral power-, it is sentient.

Pew Pew!
More pew pew!

- The Burning Night OVA is actually a much darker and edgier vision of Zillion. For starters One of the antagonists attempts to rape Apple, the plot revolves around a group of crazy whack cults, and the one-shot ends with Apple's ex-boyfriend committing suicide after giving J.J. a farewell speech to look after her. 

-In Spain, Zillion was renamed to Zillion, el Caballero Blanco (Zillion, the White Knight). J. J. was renamed Jaime, and Apple was renamed Ana.

-The hairstyles and wardrobe of the characters reflects that the series was made in the eighties, in spite of being set in the future.

- Commissioner Gord was obviously inspired by Batman's commissioner Gordon.

-Some of the mecha designs used in Zillion were allegedly intended to be used in the cancelled Robotech II: The Sentinels TV series that ended becoming a standalone movie.

- Most people that had the Sega Master System games (outside Japan that is), never heard of the Animé adaptation.

- Gratuitous English: The DVD box features on its back cover a legend that reads: 


"Zillion: It is the one only weapon that can knock the soldier Noza. The demon is extending his hand out towards us on the green planet of Maris. White Nuts was established to save planet of Maris from danger.  The three members J.J., Champ and Apple are all famous shooting experts, and they possess the mysterious Zillion gun which was created by some unknown scientific civilization"
- Gratuitous English 2: "The White Nuts" name could a phonetic mistake. It should be properly named "The White Knights". Nuts proper pronunciation is /nʌts/  while Knights is pronounced /naɪts/. Mostly because establishing a state funded official troop that goes by the "nuts" (crazy, wacko) surname would be very unlikely, unless it was purposely intended to suggest only mental people would volunteer for the job. Moreover, most fans outside Japan tend to call the group "knights" because they're heroes, and well, knights would do heroic shit and stuff, while nuts would end up causing mayhem and shooting the wrong people. Not that it happens in real life though.

 
The White Nuts aren't nuts, are they?
Save the planet or die trying!



List of episodes

  1. "My Name Is J.J." (US title: "They Call Me, J.J.") (Original Airdate: April 12, 1987)—J.J. becomes the newest member of the White Knights
  2. "Attack the Enemy of the High Skies" (US title: "Hang Fire") (Original Airdate: April 19, 1987)—J.J. misunderstands the usage of the Zillion weapon system
  3. "0.1 Second Chance!" (US title: "Split—Second Chance") (Original Airdate: April 26, 1987)
  4. "Trap of the Shapeless Ninja Squadron" (US title: "Target, The White Knights") (Original Airdate: May 3, 1987)
  5. "Apple Order Violation!?" (US title: "Judgement Call") (Original Airdate: May 10, 1987)
  6. "Take Off, Tricharger" (Original Airdate: May 17, 1987)
  7. "Struggle 'Til Death! J.J. vs. Ricks" (Original Airdate: May 24, 1987)
  8. "Strike the Oceanfloor Base!" (Original Airdate: May 31, 1987)
  9. "Stolen Zillion" (Original Airdate: June 7, 1987)
  10. "Flames! Ricks' Counterattack" (Original Airdate: June 14, 1987)—Apple and Amy are captured by Ricks and his henchmen
  11. "Birth of New Zillion!" (Original Airdate: June 21, 1987)
  12. "Attack! Triple Shoot" (Original Airdate: June 28, 1987)
  13. "Angry Shutter Chance" (Original Airdate: July 5, 1987)
  14. "Nightingale of the Battlefield" (Original Airdate: July 12, 1987)
  15. "Life Or Death!? Confrontation of Fate—Part. 1" (Original Airdate: July 19, 1987)
  16. "Life Or Death!? Confrontation of Fate—Part. 2" (Original Airdate: July 26, 1987)
  17. "Tears! Let's Search J.J." (Original Airdate: September 6, 1987)
  18. "The Beautiful Noza's Challenge" (Original Airdate: September 13, 1987)
  19. "Match! Let's Throw the Coin" (Original Airdate: September 20, 1987)
  20. "Kick with a Broken Heart" (Original Airdate: September 27, 1987)
  21. "Clash! The Sniper" (Original Airdate: October 4, 1987)
  22. "Great Victory from a Lie!" (Original Airdate: October 11, 1987)
  23. "Terror! Demon's Bio Weapon" (Original Airdate: October 18, 1987)
  24. "Great Adventure! Warrior Opa-Opa" (Original Airdate: October 25, 1987)
  25. "Gentle Fugitive Apple" (Original Airdate: November 1, 1987)
  26. "Revenge Demon Ninja!" (Original Airdate: November 8, 1987)
  27. "Extraordinary Rebel Ricks" (Original Airdate: November 15, 1987)
  28. "Mystery!? Zillion Power" (Original Airdate: November 22, 1987)
  29. "Heroic! Ricks Dies!?" (Original Airdate: November 29, 1987)
  30. "Planet Maris on the Corner!" (Original Airdate: December 6, 1987)
  31. "Last Shoot for Victory" (Original Airdate: December 13, 1987).
 
 
Fantastic Apple artwork by Waeba Yuusee.

Apples or nipples!

Zillion: Burning Night
Zillion: Burning Night, known in Japan as Red Photon Zillion: Songstress's Nocturne (赤い光弾ジリオン 歌姫夜曲), is the 1988 OVA sequel of the series. The movie was also produced by Tatsunoko. However, the darker and edgier tone changes that were not present in the original series, take our heroes into a very different path that may either surprise or shock viewers.

Plot
In the peaceful aftermath of the Noza wars, the charismatic heroes known as "White Nuts" have changed career paths to becoming music making rock stars (!) Maybe they watched Bubblegum Crisis Tokyo 2032 and  thought, "If they can, we can". Anyway, their music career would soon be interrupted by a new threat of colonial settlers. Apple is kidnapped by the sadistic ODAMA Clan - a family of ruthless killers. Located in a heavily fortified mountain retreat, J.J. and company attempt a rescue mission with their laser weapon Zillion. But the former Knights only have a limited supply of Zillium for the Zillion guns. 

Some people consider this 45 minute OVA a straight rip-off of the "Streets of Fire" movie. Some other people think it's a messed up flick that tries to add too many elements into a tight budget and running time. I think it's zilli (on) fun!



Ride the Ridingcepter!
it's Zillion time!
Overall, Red Photon Zillion is a must watch for fans of 1980's Animé. Not only does this Animé do justice to what the 80's were, but it also helped establish a firm relationship between animation studios and video game companies. While the Sega Master System was gigantically surpassed by Nintendo's NES, the future would prove the Animé look added extra interest to video game fans around the world, thus expanding the influence of Manga and Animé to other media.  

Now, let's move on to the final section of our review, the video section!

Here's the opening:




Here's ending #1:




Here's Ending #2:



Burning Night opening from the original Streamline VHS tape:




Zillion, the videogame:



Zillion II The Tri Formation:




Fantasy Zone, the game featuring Opa-Opa:




Fantasy Zone 2:


"Scream", the Michael & Janet Jackson song featuring some Zillion scenes:



Del The Funky Homosapien "Cyberpunks" song featuring audio samples from Zillion, with lyrics that also quote The Transformers, Robotech and other cartoons/animé from the 80's :



Brazilian band Wasabi covering "Push!":


Mar 4, 2019

装甲騎兵ボトムズ / Armored Trooper V.O.T.O.M.S.

A war like no other you've seen before.
装甲騎兵ボトムズ AKA Armored Trooper VOTOMS is one of the earliest attempts on "hard science" in the Mecha sub-genre. This particular mecha series, directed by Ryosuke Takahashi (known for his work on Gasaraki, and Silent Service), was an early pioneer of the 'realistic mecha' sub-genre, coming out right on the heels of Tomino's Gundam tv series, and it features Takahashi's interest in the inner world of the soldier. The Animé runs for 52 episodes which are (as it was common back in the day) divided into story arcs. Four to be exact.

Deciding which Mecha Anime is the best, i'ts a matter that is obviously up, to your own personal experience. If we talk numbers and sequels, and well established franchises. the answer would unmistakably leads us to Gundam & Macross. However, Armored Trooper VOTOMS is the unsung hero, that did get a few OVA sequels, some of them very recently, but somehow fell into obscurity due to the massive overshadowing caused by the above mentioned actual franchises of robots and pew pew!.

ATV offers a fresher look (fresh for 1983, that is) on how future wars are fought, lost, won and survived by everyday people and opposing armies.

VOTOMS (Vertical One-Man Tank for Offense and Maneuvers)
Chirico Cuvie, the hero.
Chirico Cuvie is the main character of ATV. He's the only character at the center of the storyline, and everything revolves around him. This is his story. Rarely have I seen an anime so dominated by one character, though that's not necessarily a bad thing. Chirico isn't a very unique personality. He's the (now) typical silent badass type who goes from being a silent loner to a swell guy, although he never gets any more talkative or expressive. The thing that makes Chirico, thus Votoms in general, distinctive from other mecha anime tropes is that he pilots a standard mecha (not even with a different paint job) for the vast majority of the series. He doesn't rely on any handicaps and instead wins his unfavorable match-ups through sheer skill and intuition. While he succeeds most of the time simply through greater reflexes, the times when he has to use his brain are a real joy to watch and what cement him as a popular character that stands out among the usual stereotype. Though simple, there's something admirable about his attitude. When something has to be done, he simply gets it done. Surprisingly endearing and likable even though he has less dialogue than some supporting characters in an episode.

This level of realism is only scratching the surface with VOTOMS, though. The greatest thing to this anime is how unusually down to earth it is. Getting back to the mecha themselves, they're really just bipedal tanks that use entirely ammo-based weaponry, skates to move faster, and explode with little damage (often unintentionally comic). There are no beam swords here, no barrier fields, no high-speed rocket boosters. Just hard science. Sure there are space battleships and genetic engineering, but that's as plausible as any sci-fi could possibly get while still being fictitious. Moreover, the name VOTOMS may be a reference to the "bottoms", soldiers that are expendable and that no one will miss. The phonemes /v/ & /b/ while clearly different in English, sound the same in Japanese and Spanish.

Every VOTOM comes in green. There are no red stripes or white paint jobs.
Fyana, the mysterious lady that gets Chirico in trouble.

The characters themselves are almost all business too, between the stoic Chirico and the formal military factions he's on the run from. The only comic relief comes from three perpetual tag-alongs by the names of Gotho, Vanilla, and Coconna. These three are all civilians and are essentially involved with Chirico's life only by chance, especially considering they just run into him a lot over and over. They never pilot an AT, and they contribute very little to the story based on any unique talents, instead moving things along only as plot devices to be captured or save Chirico when he's captured through a generic rescue plan. Not to mention their light-hearted existence screws with the series's tone, so they can occasionally drag the whole experience somewhere it's better off not being.

Other constant characters include Chirico's love interest Fyana, a character that actually starts out as a good female representation by being one of the best pilots in the series and kicking copious amounts of ass, but ends up never piloting again halfway through the third arc for some reason and has 80% of her lines consist of yelling "Chirico!" Rochina is an army general after Chirico, and it seems like he has some ulterior motives, but this is never enough to render his character interesting until the final arc where said motivations are finally revealed.

Heroes need friends.
I got this!

And that's really it for VOTOMS characters. The series mainly has a revolving cast of characters that range from barely being relevant to vanishing completely, and sometimes they show up again later to fulfill a new task but little else. This is unfortunate, because two of the greatest characters are Ypsilon and Kan Yu, and they're not around for the whole series.

Now, moving on to one of the better aspects of Votoms: the battles. You could easily call Votoms an action series first and foremost, so there are a ton of battles throughout the series. As if to remind you this a robot war Animé, you're pretty much guaranteed at least one per episode. Since Chirico is almost always the only AT pilot on his side, these battles often consist of Chirico severally outnumbered against several grunts. Despite the limitations of the time this was made, the frames are well-drawn and it's pretty easy to tell what's going on throughout the fast-paced cutaways. Even though Chirico is outnumbered, the grunts aren't shown just standing around as cannon fodder and actually make an effort to attack him - but they're just never good enough. Chirico is such a godly pilot that a threat of him losing quickly stops existing, and since the Votoms mechs are so basic in design there's a low amount of variety possible in the fights. Like said before, the fights where Chirico wins by outsmarting his opponent(s) rather than outperforming them are something to be treasured, as the latter quickly become repetitive and predictable.

Fyana.
Hygiene is important.

Returning to Ypsilon, this is what makes him such a necessary character for the series. Ypsilon is not only the first regular antagonist that can compete with Chirico; he's the first unique enemy AT pilot period. It takes 13 episodes for him to show up, but when he does we're finally given a reason to start paying attention to the fight scenes again. We now have a personal interest in the battles since Chirico's not just fighting faceless grunts anymore and he has a believable chance at losing to this new rival. Sadly, Ypsilon still isn't around for as long as such an important character should be, and his character arc never really goes much of anywhere, since Chirico is basically the only character that really noticeably changes.

The second best antagonist is Kan Yu, who isn't a skilled pilot by any means, but is entertaining in how he's one of the most genuinely pitiful antagonists ever. He's not an evil guy so much as a weak-willed douche with a major inferiority complex. I genuinely felt bad for him, and it's rare to get a villain that elicits that emotion in any capacity. Again, he should've been used more than he was.

The series wastes no time. At least one battle per episode is guaranteed.
Respect the past, embrace the future (?)

Other common antagonists are Serge Borough, who is just a generically selfish evil guy, and his subordinates, the Schmittel twins. Borough is nothing special, but the Schmittel twins's cold coyness is delightfully eerie and makes them the most entertaining of Votom's behind-the-scenes desk villains that rarely interact with Chirico directly.

It's well-known that a lot of early mecha anime would often come close to the 50 episode mark, and it's well-agreed that a lot of these series consisted of a lot of filler due to their episodic nature, yet the toy sales lasted longer. Does Votoms fall victim to the same? Well, yes and no. See, Votoms has an overarching plot that's constantly moving, but the pace of it is sometimes unbearable and you can sit through a whole 20 minute episode and only get 10 seconds of information that's seemingly relevant to the main storyline. In other words, the main storyline serves as a framework to individual storyline arcs. It's good to know this going in, because Votoms hits you with a lot of mysteries right off the bat, and due to how long the series is and how slowly these mysteries are explained you might expect the answers to have some shocking payoff. They don't. Despite building a lot of intrigue for it, Votoms shouldn't be watched expecting a great main storyline and instead viewers should just give their full interest to the four 13 episode arcs that make up the series.

Heroes & Villains.
One man army.
The absolute peak of Votoms is the second (Kunmen Jungle War) arc for several reasons. One, it revolves around a Vietnam-like setting with guerilla warfare and some actual battle and touchy political strategies. Two, it introduces both Ypsilon and Kan Yu, two of the series's rare stand-out characters. Third and last, Chirico fights alongside some other regular AT pilots that help fill out the small cast while also feeling important for the arc they're around in, as well as adding more dialogue during the battles. The final (Quaint) arc represents the worst of Votom's plot. It focuses entirely on the main storyline but you're given answers barely any quicker, and like I said earlier, these answers are pretty underwhelming and don't change your existing perspective of the series, plot, and characters. The series consists of four story arcs: Voodoo City, Kunmen Jungle Wars, Dead World Sunsa & God Planet Quent

Due to the series success (especially in the toy kit department) three OVAs were made. The Last Red Shoulder (装甲騎兵ボトムズ ザ・ラストレッドショルダー, 1985) which takes place after the Voodoo story line in the TV series. It details Chirico meeting with his old comrades in his old military unit, and their plan to get revenge on General Pailsen. A year later, Big Battle was released, and takes place near the end of the series. The story line features Chirico and his comrades participating in a mecha gladiatorial match. Two years later in 1988, The Red Shoulder Document: Roots of Ambition (装甲騎兵ボトムズ レッドショルダードキュメント 野望のルーツ). The story line serves as a prequel to the main series and especially The Last Red Shoulder. It details Chirico's time in the Red Shoulder elite military unit and his encounters with General Pailsen. Later in the 90's & 2010, 2011 more OVAs were made but they are all spin-off stories.

The series starts with a naked woman.
And ends with a naked woman.
 
Before I close, I'd like to mention how ATV has one of the best opening themes ever, "Honoo No Sadame" by Tetsuro Oda, who also sings "Itsumo Anata Ga" the ending theme. Moreover, the episode preview narrations are incredible and have some of the most quotable lines I've ever seen in an anime, and I'm a 37 years old fart.

That about summarizes how I feel about Armored Trooper Votoms. There are actually some really great concepts here, particularly in the series's loyalty to realism that I haven't seen matched by any other mecha, but the general execution, meaning the snail pacing, two-dimensional characters, and simple plot leave something to be desired when compared to the much more robust and emotionally affecting Mobile Suit Gundam and Super Dimension Fortress Macross contemporaries.

In the future women have perfect bodies.
But men prefer playing with their mecha.

There are things in Votoms to love, however. Like I said, it's maintained a damn strong cult following, and possible viewers with an interest in retro western science fiction would probably have a much greater interest in it than I and I implore them to check the series out. The series also wasn't very dialogue-heavy, making it an easy and often relaxing watch. If Votoms had its episode count cut by 15 or so, I'd probably give it a higher rating. As it stands, this is a mecha series that I think would only greatly appeal today to a specific kind of sci-fi fan, although there is still enough fun left for any mecha/sci-fi fan. 

Here's the opening:


Here's the ending:


The DVD box set trailer:


The Manga Corps. preview 1 Trailer:


 The Manga Corps. preview 2 trailer:


Honoo No Sadame:


Itsumo Anata Ga: