Showing posts with label Super Dimensional Trilogy. Show all posts
Showing posts with label Super Dimensional Trilogy. Show all posts

Nov 12, 2018

超時空世紀オーガス02 / Super Dimension Century Orguss 02

a very 90's VHS cover.
The original Super Dimension Century Orguss series finished airing in 1984, although it was developed a year earlier, and while it wasn't as successful as Super Dimension Fortress Macross, it surely remained as the second best out of the now legendary Tatsunoko space opera trilogy. Obviously, Macross continued to grow and spawned a set of sequels in varied formats (OVA, Anime, Musicals, Videogames) but whatever happened to the other two super dimensional series? Super Dimension Cavalry Souther Cross died right after it was completed and sold to Harmony Gold to become "The Robotech Masters" (the second generation of the soon to be an extinct memory Robotech), and Orguss was apparently over after the "Memorial" TV special that summed up the entire series in a set of two extended episodes. 

However, ten years later, in 1993 Bandai Visual & Mainichi Broadcasting System premiered the 6 episode OVA series on December the 5th. Written and directed by Fumihiko Takayama, Super Dimension Century Orguss 02 Takes place 200 years after the time oscillation bomb is set off by Kai Katsuragi & Olson in the last episode of the original series. However, there some unexpected "leftovers" left across earth, leading into political tension and mistrust between the two rival nations of Zafran and Revillia who decide to declare war on each other. Each nations solution: to gain possession of Decimators, the same ancient robots of war that nearly ended all life on the planet 200 years before. As the war ensues and the leaders of both nations become reluctant to surrender, only the desperate plan of Lean, a young cadet, and Nataruma, a psychically gifted young woman, to alter the timeline of events 200 years before stands the chance between humanity's survival or absolute destruction. 

The original Orguss, as seen in the first episode.
Back to action after 200 hundred years buried in the past?

SDC Orguss 2 is essentially about Mecha. At least, the first time you see it, you can clearly notice how important are these mysterious "Decimators" (the Mecha from the original series plus a couple of surprises) The first three episodes move quite slowly making it a bit hard to relate to the new characters, or at least to the few of them we get to know in the first half of the series. So, there are two rival kingdoms fighting each other to obtain the most decimators they can find in order to overpower the opposing force. The first episode, while not showing a lot of background info on the main characters, it does deliver the Mecha fan service fans of the original series would relate to easily: Loads of Orguss orgroids below the sea, and ready for a little fix and then some quick heroic battles.


Orguss 2 is as much about ideas and allegory, and making you think as it is about entertaining you with cool stuff. So the fact it's got this interesting carte blanche for ideas with all the time-bending, mecha-excavating, future-crashing setup that's gone on makes it a bit aggravating when you realise there's not enough time to really play with the ideas properly in only six episodes. It does develop, but not a great deal. Then again, maybe it's best that it doesn't overstay its welcome by pushing the idea too far; because the original series did have 36 episodes where they still weren't able to explain a few things leading into a rushed ending we fans, would like to forget it was that rushed. Anyway, the sequel does take its time to develop the full story by episode four, and perhaps, if I was one of the producers, I would have chosen to start the story right after the main arch develops. Essentially because this sequel is aimed at fans of the original series, while trying with very little interest, to attract newcomers.

An insane royalty.
A royal idiot that's not.
The original Super Dimension Century Orguss dealt with the effects of a "Space Time Oscillation Bomb" which caused four parallel universes to overlap, putting Japanese fighter pilot Kei Katsuragi into an altered earth where he finds himself in the company of a ship full of Emaan, a humanoid race with lots of pretty girls with whom he has lots of adventures. There was a lot of mecha combat in the Gundam and Macross styles. However, Orguss 02 also aims for the big battle but with a 90's approach rather than trying to imitate the 80's style.
The high points of Orguss 02 are many, the most obvious of which is the gorgeous character designs by none other than Haruhiko Mikimoto, revised by Toshihiro Kawamoto. Intricately detailed and very shiny, their combined design work has the mature look that separates them from those Mikimoto did in the early 80s.  I for one, can say the animation is really good - as you might expect from relatively early-period JC Staff - clearly better than contemporary TV standards, and the design work in particular is very well executed, giving distinct looks to each distinct aspect/era/system of technology; it's always clear where things are, who people are, what things belong to which place or time. The look is particularly notable as, just for once, nothing is a clear pastiche of any single world culture. Elements from everywhere are pulled together for the rival cultures, but visual themes like architecture and machinery are consistent, creating a pretty convincing and original atmosphere. Character design is pretty good too; the Revilian royals in particular are appropriately opulent, decadent and memorable, with the real stand-out being the queen, whose revealing robes of state immediately prompted me to think of her as Princess Breasts.
Manning, copied directly from Macross?
Have you seen this decimator?
The series, although it features very few characters, provides good characterization to most of them. The main male protagonists are relatively unremarkable to look at, but well-rounded and developed in terms of personality. Lean is something of an archetype, a young hero making good after he is thrust into someone else's fight, but is pleasingly bright and resourceful. Manning is a direct copy of Roy Fokker from SDF Macross, meaning he's a charismatic, womanizing, rather ruthless officer who manages to constantly be genuinely unpredictable without seeming nonsensical or even particularly contradictory. I changed how I felt about him rather a lot across the series, which to me is the mark of genuine and well-realized character development. Nataruma, the female protagonist, is also a finely crafted character, a strong female character who is genuinely strong and independent, as opposed to the more common type who is ostensibly independent but frequently needs a man to rescue her. Nataruma and Lean, who spend a lot of the series together, complement each other well. Behind these three, a number of less prominent characters are also well crafted. Voice acting is good across the board, with special mention going to Sakakibara Yoshiko as the aforementioned Princess Breasts (actually called Miran, but never mind), who gives the role a superbly dangerous stillness.

Action wise, Orguss 02 is surprisingly nasty. However, not in a gory way, although some of it is rather gruesome, but in terms of the rules of the world. Oddly, having rewatched it recently I was struck by how similar it is, in a limited sense, to Game of Thrones. Sure, it's not got such a huge ensemble of characters, and in place of the unremitting medievalness there are mecha with axes and lasers, but the brutality of the characters and their general level of malice and malevolence, plus the internecine plotting, the epicly dysfunctional and depraved families, the sharply observed gaps between noble opulence, military severity and common desperation - it's all in there. Only two opposing sides here, but plenty of factions within them, easily enough to keep things relatively surprising. Perhaps a big difference is that while Game of Thrones tends to make human suffering rather incidental, not a lot more than a yardstick of what its characters want and how far they go to get it, it's really foregrounded here. The suffering of people in general because of war, and due in particular to the unworldly attitudes of those in authority, is kind of the main point. Come for the mecha fights and sexy blue-haired cover girl, stay for the realistically portrayed firestorms, intra-community betrayal, battlefield triage, nukes and chemical weapons.

Lean, the archetypal hero.
Nataruma is the secret connection with the original series.
Now the big question: Would fans that never heard of the original series enjoy Orguss 2? The answer is, yes. However, being a fan of the original series will enhance the enjoyment for sure, since not having any idea will somehow diminish the emotional qualities from episodes 4,5 and 6. Moreover, it'd be hard to relate to "the legacy" Colonel (a character returning from the original series) has been working so hard to keep, while creating a new Time Oscillation bomb to aid the two factions at war come to a peaceful end before they destroy the whole planet. In addition, discovering Nataruma is the only offspring of Key & Mimsi's son won't mean a thing to you, and let's not mention that grand finale! So yeah, having seen the original series will definitely make it a more pleasant experience. If that's not your case, this may pass as a pretentious story with characters that only become likeable after three episodes have passed. Moreover, I'd say this sequel somehow helps us understand the rushed ending of the original while seeing how other alternate realities and/or different worlds were affected by the apparent "course correction" Key Katsuragi & Olson were supposed to accomplish once they understood their importance as the chosen ones. Orguss 02 offers a kind of elseworlds story, a what if world where the past has been changed by strange robots from the future, a future that is unclear whether it will happen or not once Lean & Nataruma activate the new time oscillation bomb, so in a way, seeing Orguss 02 is not mandatory even for hardcore fans of the original series,  where everything was pretty much explained and solved by the time the series ended.

Beyond all the action and suspense, there's an inherent sadness to Orguss 02, a maturity that was missing in the original. Where the old TV series seemed almost gleeful in its depiction of war, Orguss 02 has a sense of inevitability and regret. Lean really has no desire to be in a war, and it's hard to think of any of the participants in the battles -- even Lt. Manning -- as anything other than the pawns of an abusive political structure. Though Zafran has echoes of Germany, there is little to suggest that there is any more significant wrongdoing on their side than there is on the Revillia side. By the midway point of the series, Lean has lost interest in fighting, if he had any to begin with. He must simply get back home.

Orguss 02.
Orguss 02 flight mode.

If there's any significant flaw in Orguss 02, it's the music, a bizarre, shrill and discordant soundtrack by Torsten Rasch. It's annoying to the point of distracting in parts. Luckily, the dub improves things a bit by recutting the background music with some of the better tracks. The awful opening and ending themes from the first four episodes are also replaced with the cool, yet still inventive Hiroe Ueda vocal tracks from the last two episodes. It's such a gigantic improvement that if you listen to the English audio first, you're in for a terrible shock when you switch to the Japanese.


SDC Orguss 02 was originally released in VHS tapes in three volumes ( 2 episodes per tape) and later Manga Entertainment released a DVD (two volumes with 3 episodes each) of Orguss 02 back in 2003, but it was only in print for about a year and a half before going out of print. It's hastily produced -- the copyright line is wrong, and the subtitles... well, these are some of the strangest subtitles of any DVD in my collection. They don't appear to be dubtitles, but anyone that knows Japanese can tell you that they're incredibly inaccurate, and have more to do with the dub rewrite than what's being said in the show's original dialogue. To take a wild guess as to what happened, it's as if Manga didn't have the original translation anymore, and rather than re-translate from scratch, they had an intern transcribe and rewrite the dub script to make it SEEM like a real translation. The DVD is obviously out of print, and finding a copy make take some time. However, I don't recommend it for the reasons already stated.

However, on November the 1st, 2013, the Blu-ray box release from SF anime presents the series in a glorious HD remastered version that includes the complete 35 episodes from the original 1983 series and the 6 OVA episodes from Orguss 02, plus subtitles created by actual professionals! The box set also comes with a 48-page archive book featuring the art of both series as well as some liner notes (Japanese language only). The special features come with: ORGUSS MEMORIAL VOL1 Momu no Yume, ORGUSS MEMORIAL VOL2 Chojiku Athena, the opening with prologue, creditless opening & ending, opening & ending for overseas, and the TV ads promoting the box set release. So, if you could get your hands  on this HD babe, go for it! and don't let the US$437.53 price tag stop you! Moreover, good luck on finding an original copy, because it's sold out since the day it came out, and not even CDJapan has copies left. Dear God, first world problems!

The Mü mecha have also been found.
Gigantic!
"Yeah, yeah, but could you please sum it up so that I decide quickly whether I see it or no? I'm a millennial, reading blogs is so 2001!"

Knowing that reading is a rare practice from more civilized times, here you have it, the Super Dimension Century Orguss 02 episode by episode summary:

1. Fool's Choice

Zante and Lean are salvage operators and mechanics, working on restoring Decimators for the Rivilian military, and they're currently lifting a squad of such machines from the seabed. When Zafrin forces attack, Lt Manning of the Rivilian Imperial Guard arrives to help speed things up, but it's too late. Zante and Lean manage to get one of their Decimators operational, and Lean manages to pilot one into battle, but he can't save his friend and mentor. Back in the city of Geran, Zante's funeral is interrupted by a bank official looking to foreclose on his business, putting his grieving widow and daughter out on the street. Lean wants to help, but it's only when Manning suggests joining the army that there is a glimmer of hope. The Imperial Guard is the cushy life says Manning; you can take years worth of salary in advance, and get rich off the mayhem that wars generate. They don't know that the Rivilian leaders are preparing for the final war against their traditional foes.

2. Where Angels Fear to Tread

Lean and Manning get ordered to undertake a spy mission into Zafrin territory, a small mining town called Kosmar. It says mining town on the map, but it's actually a major source of the Zafrin's Decimator forces, and Manning would like to liberate a few. While they sneak in, major upheavals occur in Rivilia when the old, moderate king Mendez dies. His youngest son Siplay dons the crown and the moderate faction in the court is ruthlessly silenced. War seems inevitable, but Zafrin has already learned of this and have ordered a mobilisation of their forces. When Manning and Lean arrive in Kosmar, they find a heavily militarised town with the army searching frantically for a mysterious girl. Manning orders Lean to stay in their hotel room, while he goes to take a look around. While Manning investigates the Zafrin's new city sized Decimator, Verifer, Lean gets a knock on the door. It's the fugitive girl, looking for a place to hide, and she's just found a Rivilian spy she can blackmail.

I was there.
Legendary Key & Mimsi.
3. Fugitives

The girl's name is Nataruma, although Lean has to work to get that much information from her. It's an alliance made at the point of a gun, as the two have no choice but to work together to make their escape. It isn't made easy by her frosty attitude, but as they travel, events in the outside world outpace them. Diplomacy between Zafrin and Rivilia breaks down, in no small part due to the belligerency of the regent Kerachi, who foresees an easy victory over Zafrin. War is declared, even though Manning has returned with news of the Zafrin's Decimator. When Lean and Nataruma get to the border, they're caught up in the fighting, but suddenly a Decimator appears which is like nothing ever seen before. It also appears that Nataruma has powers beyond those even of the most powerful Seekers

4. Searcher

They've made it back to Rivilia and the city of Geran, and Lean finds Nataruma a safe haven with Zante's widow and daughter, although Toria doesn't take too kindly to the foreign girl in their midst. Lean's regretting ever having joined the Guard, and he has a couple of choice words for Manning when he gets back to barracks. Meanwhile, the giant Zafrin Decimator is on the march, destroying all in its path in its inexorable surge towards Geran. 3 weeks and it will be knocking at the gates of the city, and all will be lost. The only clue that the Rivilians have is the strange girl that the Zafrin army was so desperately searching for, and seeing as the Zafrin search continues, it's possible that she has crossed the border. When wanted posters of Nataruma go up in the city, Toria makes a regrettable decision. Lean realises that he can't be a soldier anymore, and embarks on a suicide mission to rescue Nataruma.


Beautiful artwork.
The brilliant blu-ray box.
5. Destroyer

There is a new king in Rivilia, and with the support of Manning, Perion has consolidated his power, and reversed Kerachi's idiotic decisions. Unfortunately, it turns out that Perion is a whole different brand of idiot. Leon and Nataruma have been rescued, although they have difficulties coming to terms with what it is that has helped them. Cornel is a robot, one that has been watching and waiting for 200 years. The Decimators, the wars, the destruction, all stem from a Space Time Bomb that detonated centuries previously, and Cornel feels that he is responsible for repairing the damage. To that extent, he has constructed another Space Time Bomb that will undo what the first did, and restore all the dimensions to their rightful order. He needs help though; he needs Nataruma and her unique abilities.

6. Those Who Wait For Tomorrow

Nataruma is the one being that can fathom the universe, and guide Cornel into making the correct repairs. The trouble is that all of a sudden Nataruma's powers are being interfered with. Perion has discovered a Decimator of his own, a gargantuan device that dwarfs even the Zafrin Verifer. Liboh was the ultimate weapon created in the original war, and it can literally destroy the world. The problem is that before long it drives its pilot insane, and the combination is unstoppable.

The VHS tape collection.
The DVD collection.
There's no way I can pretend to be even remotely objective about this OVA, since Orguss and the entire Super Dimensional trilogy is one of my earliest Anime memories which I cherish strongly to this very day, even after the 30 something years that have passed. Orguss 02 is one of those sci-fi shows from the mid-90s with a healthy budget that knows exactly how far to reach and does so with style. It's one of the most accessible giant robot shows: a character and politics driven story that follows just enough genre clichés to lull the viewer into a false sense of routine, then pulls the rug out from under them. I was on the edge of my seat the entire time. Moreover, I'd say Orguss 02 exceeds the original in character development, and it's far less weird than the original. The only thing that would have made this sequel perfect, is the ass shots! The 1983 series had so many of them, and even some nudity! I guess producers of the sequel weren't that sleazy. On the other hand, one thing I thank producers for not bringing back, is that stupid biological concept where the Emaan women would cease to be fertile after they become 18 years old, thus making them unattractive to men, I mean, that has got to be the most dated WTF moment the original series had.

Here's the opening for episodes 1,2 and 3:



Here's the opening for episodes 4,5 and 6:



The original western VHS opening:



The original western VHS ending:



The weird bonus mini documentary featured in the VHS edition:



The Blu-Ray box TV ad:


Oct 6, 2018

超時空要塞マクロス / Super Dimension(al) Fortress Macross

Blu Ray box cover art.
The industry of Anime started very differently as to what it is today. For every piece of Anime that wanted to expand outside Japan, international production companies would buy the series and made every change they felt was necessary to appeal to the western audiences. Character name changes, soundtrack changes, cut scenes, cut characters, story line changes and even linking one series with another randomly was how most of the original western Animé fans started. That is, people in their late 30's, and 40's going 50's.  Why Am I bringing this up? Because today's review is about one of the most popular series outside Japan that also suffered from that old practice. Enter, Super Dimensional Fortress Macross!

Aired from Oct 3, 1982 to Jun 26, 1983 (just two years after the end of Mobile Suit Gundam, a show which defined the mecha/space genre in anime) Macross takes the 'humans attacked and on the run in a super ship' template and blazes forward a new path of its own.

Directed by Noburo Ishiguro with the script from Hiroyuki Oshiyama, and episode direction by Fumihiko Takayama & Katsuhito Akiyama, SDF Macross opens right after
a mysterious spaceship crashes into Earth, Making humanity realize that they are not alone anymore. Fearing a potential threat from space, the world pushes aside their nationalism, conflicting interests, and cultural differences, unifying under the banner of the United Nations. The newly formed UN forces decide to repurpose the alien spacecraft, naming it SDF-1 Macross. Unfortunately, on the day of its maiden voyage, a fleet of spaceships belonging to a race of aliens known as Zentradi descend upon Earth, and the SDF-1 Macross, acting of its own accord, shoots down the incoming squadron, sparking an intergalactic war.

This is how Macross was originally promoted.
A show like no other.
The show's production history was a turbulent one: Originally proposed in 1979 after the success of Gundam, the show was sponsored by a group called the "Wiz" corporation, who were prepared to fund a 48-episode run. However, by 1981, Wiz had gone out of business, and the Macross seemed to be in permanent hiatus. Big West, an advertising agency looking to branch out into animation sponsorship, approached Studio Nue about the project, and sponsored it. However, they insisted on a leaner budget, not convinced that the show would pan out as profitable. Big West pared the episode count to 23 episodes (meaning the show would have ended with the battle against Bodolza). Even then, Big West found that the show was going to run more expensive than they had bargained for, and to secure more money, entered into a partnership with Tatsunoko Productions which included international distribution (hence "Robotech" (1985)). When Macross debuted in October, 1982, the stunning success convinced Big West to green light an extension to 36 episodes, allowing the staff to end with the "two years after" story arc. 

The series title uses the name of the main spacecraft (which is usually shortened to SDF-1 Macross as it is Earth's first Super Dimension Fortress). The original name for the Macross project was Battle City Megaload (or Battle City Megaroad, as the Japanese transliteration to either ⟨l⟩ or ⟨r⟩ gives the title a double meaning in reference to the story line: Megaload, referring to the spacecraft containing an entire city of people; and Megaroad, referring to the long journey through space back to Earth). However, the director of Big West, one of the later sponsors of the project, was a fan of Shakespeare and wanted the series and the spacecraft to be named Macbeth (Makubesu (マクベス)). A compromise was made with the title Macross (Makurosu (マクロス)) due to its similar pronunciation to Macbeth in Japanese and because it still contained connotations to the original title. The word Macross also comes from a wordplay combination of the prefix "macro" in reference to its massive size (though when compared with the alien ships in the series, it is only a relatively small capital ship) and the distance they must cross.

The VF-1J, my personal favorite valkyrie.
What does the self-destruct button do?
The other side of the story is the fact that most western audiences got the first glimpse of the Anime as "The Macross Saga", the first part/generation of Harmony Gold's Robotech in 1985. Although it wasn't heavily edited as to be unrecognizable from the original source, the American version, changed names, music, the plot partially and cut most of the graphic violence scenes and those giving hints to the viewers that this new sensational series was somebody else's work. Obviously, the American version was a huge hit, and unintentionally allowed fans to get their hands on VHS tapes from the original series plus the fantastic movie version "Macross: Do You Remember Love?"which we will review right after this post is ready to be online. Also, Macross is the first series in the "Super Dimension" saga that also includes Super Dimension Century Orguss & Super Dimension Cavalry Southern Cross. Both released in 1983 & 1984 respectively.

In North America, it was prevented from being released properly for a very long time because Harmony Gold wanted only Robotech to be available. For some time, Harmony Gold continued to block efforts to bring anything Macross-related to North America and was happy to file lawsuits against anything that even looked like it such as BattleTech, directly contradicting decisions made in Japanese legal courts. However Streamline Pictures and AnimEigo were able to release subtitled editions of the series to VHS and DVD in North America, as well as Madman in Australia, and ADV Films produced an uncut English dub in the early 2000s. These releases are now out-of-print though. In 2014, Harmony Gold themselves (alongside partners A&E and Lionsgate) released Vol. 1 of a new DVD series featuring unedited Macross episodes (in Japanese and English) alongside the Robotech versions. However, this was a manufacture-on-demand release and Vol. 2 has yet to be solicited. In 2016, the series, in subbed form, was released on Amazon Prime Video.

Personally, I grew up as a huge Robotech fan (I'm still a fan), and I even co-admin the facebook "Robotech Freedom" group, but as time goes by, it keeps on being harder for me to watch Robotech knowing everything Macross means to the world of Animé fans and seeing in disgust how Harmony Gold has made it really hard for us to access the many sequels this franchise now has.

Keep 'em flyin'!
There's always time for enjoying a little rain.
But, what is Macross about?

In an attempt to escape, the Macross tries to launch itself into the Moon's orbit, but the ship—as well as the city was in—is teleported to the far reaches of space. Caught up in this mess are Hikaru Ichijo, a free-spirited acrobatic pilot, and Minmay Lynn, an aspiring idol. These two, alongside Misa Hayase and the remaining Macross' crew & civilians, experience an epic journey rife with grief and drama, coming face-to-face with the cruelties of war along the way...

Macross is filled with amazing action sequences. Amazing simply, for the year it was aired in, the effort and skill of the animators to bring us visually excellent setpieces, featuring awesome-but-underused-in-anime fighter jets, is admirable indeed. The major highlight I can think of, is an early scene involving Hikaru's falling VF racing to catch up with a falling Minmay, the camera revolving around the pair seamlessly. The scene, being from the first episode, is indicative of the ambition of the show.

While Gundam has a more childish drive (the one with the more power wins) Macross on the other hand, is about love. The quintessential emotion that can bring peoples of all race, color and creed together. Of course these anime are about other things too, but these aspects are at the core.

Macross focuses on other things that mecha fans will have missed in Gundam, such as the affect of media and celebrity in wartime, the clash of two different cultures, and as mentioned before, the society that exists within a ship on the run.

Hikaru Ichijo.
Misa Hayase by Waeba Yuusee.
Macross is probably more famous now for its music than its war hijinks, and this first series shows that it was all part of the master plan from the beginning rather than something that evolved later on in other parts of the franchise. The character of Lynn Minmay will probably annoy most viewers with her witless selfish ways, but she is the epitome of a teen idol and acts like one. Her cousin Kaifun is the one most deserving of your unbridled hatred, one of the biggest scumbags in all of anime! But anyway, back to Minmay. The role she plays in the story is important despite her ditzy manner, and alongside Hikaru, a main character in a mecha show who is more average and easier to relate to than most others.

Amazingly enough Hikaru is not the best pilot in the story either, and neither is one of the manliest characters in the anime medium: Roy Focker. A man who lives up to his name, let’s just leave it at that. Genre stereotypes are subtly subverted in Macross. For example there’s a staple bespectacled ace character, Maximilian Genius, but he's not a cliché, he’s not unapproachable and coldly analytical. He actually has a normal personality and is even a hit with the ladies. Macross characters are a genuine treat, much like everything else with this show, always keeping you on your toes. And a disclaimer: half the cast aren't killed off in the last episode, how refreshing! Not only do characters unexpectedly die in this show, they unexpectedly live too!

Blu-Ray exclusive artwork.
Whenever you see good Macross art, you know it's not Robotech.
You don't wanna mess with Focker!
What is great about Macross is that it doesn’t heap misery on its characters constantly, but when it does, the characters move on quickly. It never feels like a copout, they're still affected by the changes around them, whenever comrades die for example, but we're thankfully spared five episodes of them moping around like stroppy teens.

Instead we get a ship populated by a rather young and inexperienced group of women who belong more on a training school than the most important part of a warship. These women gossip away and yell out "yada!" when things don’t go their way. At one point the ship gets a new barrier system, called Pinpoint Barrier and it consists of a room somewhere in the ship operated by a couple women who have to roll balls (a nod to some Atari videogames?) around their table in order to move a mobile barrier around the ship's exterior to absorb enemy attacks. Yes, it really is as ridiculous as it sounds, you can only laugh at the image of cute girls rolling balls furiously in the middle of an attack, yelling "yada!"

Macross is entertainment through and through. It's not going for weighty philosophy, but at the same time, it decorates its carefree nature with worthy topics and doesn’t so much explore them as it acknowledges them. Midway through the show displays the ugliness of politics, discrimination and the sacrifices that must be made rears its head leading to dramatic, yet ultimately always uplifting stuff.

Bodolza, the son of a bitch.
Excedol, the Zentraedi advisor.
Lord Kamzin.
The love triangle between Hikaru, Minmay and officer Misa Hayase heats up by the second arc (from episode 28 to 36) and leads to an excellent climax, and it’s all the more beautiful because the anime doesn’t manipulate you into rooting for one person by making the other a complete bitch, you can see why Hikaru would want to be with either of them. However, the series doesn't take itself too seriously, and there are plenty of moments where laughter & fun take the lead, even in the most unexpected times. For instance, when the crew of the Macross try to use the antigravity generators to lift off. Except it turns out that someone failed to properly secure the things, which leads to a hilarious scene of the gravity generators ripping through the bulkheads and flying off into the sky on their own, or when The Zentraedi intercept Minmei's kung fu movie Shao Pai Long, and, naturally mistake it for combat records. One of the scenes shows Kaifun killing a giant with a Ki Attack, which completely freaks Breetai and Exedol out. Not to mention Kamjin's very first scene. Right after Breetai informed us that he had called him as reinforcement due his competence and Exedore cried in horror due his Blood Knight tendencies, Kamjin's squadron arrives, accidentally rams some of Breetai's ships (including his flagship!), and then, as he reports for duty, Kamjin's aide demands he pays their bet on what unit would get more ships hit in the ramming. And let's not forget the classic "old lady" line Hikaru tosses at the very first episode of the series.

SDF Macross also features some moments that still require explanation:

Where does the "If mice could swim..." poem comes from, or who wrote it? Well, if you look close enough (screencap below) you'll see a piece of the poem, and while not in the picture here, the Animation cel features an ISBN code (ISBN0 905478 509) from an actual book! "If Mice Could Fly" by John Cameron, a children book whose relation to Macross I have no idea. Maybe it was an inside joke of the animators, a random occurrence, or a dark nod to something Macross fans have still yet to discover. I promise I'll ask some of the most educated Macross fans I can go to and update this review with an answer.

At least the book is real, and you can order it here.

In episode 9 Lynn orders Irish coffee. Why does no one bat an eye at a young teen ordering a cocktail? or is it a thing from the future we still haven't quite comprehended? 

Did Roy grossly miscalculate the seriousness of his injuries and thus caused his own death, or did he correctly assess that his time was almost up and deliberately choose to hide the gravity of his injuries so he could see Claudia one last time?

In episode 18, Hikaru was not only assigned Roy's Valkyrie, but command of Skull Squadron. Why was he not promoted to major then and there? Or was it death a quicker promoting means in the U.N. Spacy?

If the residents of South Ataria Island could just reconstruct their entire city—down to the buildings, parks, and streets—inside of Macross and fit thousands of people comfortably inside, why didn't they just build the city (or at least the shelters) in there to begin with?


Weird poem from the "Bye Bye Mars" episode.




Macross features a set of strong women in charge of the fortress.

The art and animation is pretty cool thanks to the creator Shoji Kawamori. This guy is just the man and a well respectable name in the world of robot anime. I wouldn't say the animation was years ahead of its time, but it still stood out. The design of the Macross is very deep and complex and captivating. It had a great sense of size and the way they showed camera angles of it made you wonder how big it was and it was amazing that it was supposed to be the size of a city. 

Although the series is about "love in the times of war"(paraphrasing maestro Kawamori) , there is plenty of room to develop the stories of secondary characters rather than focusing all attention on the Hikaru/Minmay/Misa love triangle. As a matter of fact, we even get an interesting dose of explaining why the bad guys do what they do, the way they do it. Both the Zentraedi & Meltrandi were originally together living in a long gone society that is somehow mirrored by that of the human society. While these aliens, apparently only live for warfare purposes, as the series approaches his first story arc climax, we discover they're actually more human than we think, and that some of them are willing to go against the big Bodolza to stand for the protection of "protoculture" and the human kind. 

Secondary characters prove to be quite necessary throughout the series. For instance, Maximillian Genius is not just the best pilot that keeps on giving, but also the first human to connect emotionally with Milia Fallyna, the enemy's very own ace pilot. Their marriage opens the door to negotiations between the two factions as they discover they may have more similarities than they think. Other characters play similar relevant roles, like Claudia LaSalle that becomes the advisor Misa would go to whenever she was in trouble due to Hikaru's indecision. Moreover, Roy Focker short run, proves to be empowering enough to help Hikaru become a military pilot and uplift the spirits of most of the SDF crew. His death was certainly a low blow. However, as above mentioned, the series doesn't take itself too seriously and comic relief characters are also abundant in both factions (Hayao Kakisaki, Vanessa, Kim, Shammi, Warera, Rori & Konda). Macross also features one of the earliest troll characters in existence, Lynn Minmay's cousin Kayfun.

 
Milia Fallyna, the beauty of the enemy.
The future of Macross.

Seeing how many characters are involved in the Macross series, this is a huge leap for the Space Opera genre, where the one dimensional characters plus villain of the day formula was the norm for years. How many super robot animé
featured a reckless hero that had to yell some gratuitous English phrase to form and/or transform into a robot? How many of them had actual love affairs? How many convinced the enemy to join their side? How many died and truly meant something for other characters? How many showed that war was actually a horrible thing to go through? How many characters were shaped by sad personal experiences? Macross had it all. Macross has it all.

Why was Misa so obsessed with duty and nothing else? Well, probably because Misa's found out her first love and victorious childhood Friend Riber's died in mars. When Misa finds out what happened to Riber, the poor woman emotionally collapses and Hikaru has to pretty much pull her away by force!.

 
Wait until the after credits scene Hikaru!
The first volume of a legendary soundtrack.


The music is obviously awesome, and I'm not even talking about Minmay's pop ditties, but the actual score soundtrack is very memorable and funky. Kentaro Haneda's work as composer is well known in the Anime industry, but as far as Macross territory is concerned he provided enough music for four volumes, plus the DYRL soundtrack and a couple of extra releases. Most of the albums are somehow easy to find with today's Vinyl craze. Now, Lynn Minmay songs are also very good, because the talented voice of Mari Iijima, an actual singer, is just priceless! The good thing is that she still goes to conventions and sings timeless hits from time to time. Unfortunately, the "other" Minmay cannot say the same thing. Actress Reba West was rushed into the job and had both to act and sing with very little preparation. Hence, the awful singing and even uglier lip sync issues you'd see whenever she sang in Robotech.

What more can I say? As an 80's kids, being introduced to a brand new world of Anime that could actually take itself seriously and offer more human like drama, I was thrilled since day one. And that's the true magic Macross has to offer. As a kid you fell in love with the Mecha & action, as a teenager you related to characters struggling to grow up, and as an adult, you can only realize that even in hard times, there will be people to make you laugh, there will be people that will fight your battles, and ultimately, there will be love and friendship.



The following is the original Japanese air date of Macross in Japan. In addition, it has the Robotech adaptation titles for every episode. Notice how little the name differences are when comparing the original with Harmony Gold's version.

 
Original Japanese
Air Date
The Super Dimensional Fortress Macross
Episode
Robotech: The Macross Saga
Episode*
3 October 1982
1. Booby Trap (ブービー・トラップ Būbī Torappu)
1. Boobytrap
10 October 1982
2. Countdown (カウント・ダウン Kaunto Daun)
2. Countdown
17 October 1982
3. Space Fold (スペース・フォールド Supēsu Fōrudo)
3. Space Fold
24 October 1982
4. Lynn Minmay (リン・ミンメイ Rin Minmei)
4. The Long Wait
31 October 1982
5. Transformation (トランス・フォーメーション Toransu Fōmēshon)
5. Transformation
14 November 1982
6. Daedalus Attack (ダイダロス・アタック Daidarosu Atakku)
6. Blitzkrieg
21 November 1982
7. Bye Bye Mars (バイバイ・マルス Baibai Marusu)
7. Bye-Bye Mars
28 November 1982
8. Longest Birthday (ロンゲスト・バースデー Rongesuto Bāsudē)
8. Sweet Sixteen
5 December 1982
9. Miss Macross (ミス・マクロス Misu Makurosu)
9. Miss Macross
12 December 1982
10. Blind Game (ブラインド・ゲーム Buraindo Gēmu)
10. Blind Game
19 December 1982
11. First Contact (ファースト・コンタクト Fāsuto Kontakuto)
11. First Contact
26 December 1982
12. Big Escape (ビッグ・エスケープ Biggu Esukēpu)
12. The Big Escape
9 January 1983
13. Blue Wind (ブルー・ウインド Burū Uindo)
13. Blue Wind
16 January 1983
14. Global Report (グローバル・レポート Gurōbaru Repōto)
14. Gloval's Report
23 January 1983
15. Chinatown (チャイナ・タウン Chaina Taun)
15. Homecoming
30 January 1983
16. Kung Fu Dandy (カンフー・ダンディ Kanfū Dandi)
16. Battle Cry
13 February 1983
17. Phantasm (ファンタズム Fantazumu)
17. Phantasm
20 February 1983
18. Pineapple Salad (パイン・サラダ Pain Sarada)
18. Farewell, Big Brother
27 February 1983
19. Burst Point (バースト・ポイント Bāsuto Pointo)
19. Bursting Point
6 March 1983
20. Paradise Lost (パラダイス・ロスト Paradaisu Rosuto)
20. Paradise Lost
13 March 1983
21. Micro Cosmos (ミクロ・コスモス Mikuro Kosumosu)
21. A New Dawn
20 March 1983
22. Love Concert (ラブ・コンサート Rabu Konsāto)
22. Battle Hymn
27 March 1983
23. Drop Out (ドロップ・アウト Doroppu Auto)
23. Reckless
3 April 1983
24. Good-bye Girl (グッバイ・ガール Gubbai Gāru)
24. Showdown
10 April 1983
25. Virgin Road (バージン・ロード Bājin Rōdo)
25. Wedding Bells
17 April 1983
26. Messenger (メッセンジャー Messenjā)
26. The Messenger
24 April 1983
27. Love Flows By (愛は流れる Ai wa Nagareru)
27. Force of Arms
1 May 1983
28. Myon  Album (マイ・アルバム Mai Arubamu)
28. Reconstruction Blues
8 May 1983
29. Lonely Song (ロンリー・ソング Ronrī Songu)
29. The Robotech Masters
15 May 1983
30. Viva Maria (ビバ・マリア Biba Maria)
30. Viva Miriya
22 May 1983
31. Satan Dolls (サタン・ドール Satan Dōru)
31. Khyron's Revenge
29 May 1983
32. Broken Heart (ブロークン・ハート Burōkun Hāto)
32. Broken Heart
5 June 1983
33. Rainy Night (レイニー・ナイト Reinī Naito)
33. A Rainy Night
12 June 1983
34. Private Time (プライベート・タイム Puraibēto Taimu)
34. Private Time
19 June 1983
35. Romanesque (ロマネスク Romanesuku)
35. Season's Greetings
26 June 1983
36. Farewell To Tenderness (やさしさサヨナラ Yasashisa Sayonara)
36. To the Stars











*Robotech premiered on March, 4th, 1985.


Now, why haven't I talked about that "recently restored/remastered newly animated Macross/Robotech opening and/or teaser"? Simply because there is no such thing. All the material ignorant Youtubers are referring to as "new" is what's inside the Macross Pachinko game. 

Don't believe me?

Here's a quick video about the Pachinko game:




Moreover, here's the official Pachinko promo video:



Another Pachinko game video with most of the scenes some idiots have uploaded as being new Macross/Robotech material:



If you'd like to expand your Macross experience to an episode by episode detail, you can visit Gubaba's Blog The Great Macross Rewatch. a very detailed work highlighting the obscure and relevant moments each episode had. This man is also doing a The Great Orguss Rewatch in case you're into the other super dimension series.



Now, if you're interested in buying the SDF Macross Blu ray set, I'm afraid is out of print. The original price in US currency was around $350,99. E-Bay has a lot of bootleg editions for cheaper prices but not the real thing.



Last but not least, the video section of Today's review:


Here's the opening:













Here's the ending:












A very old Valkyrie ad:












A compilation of TV ads from their cool toys:












Macross Fever videogame ad:












The weird Korean Space Gundam V bootleg Anime from 1983:







Stay tuned, for next time Sleazy Pictures Muggy Archive will continue to review some of the greatest Anime and OVA of all time, plus obscure gems that need to be rediscovered by new and old fans of the genre.




Until then, Yak! Deculture!